﻿using _2DGame_Preview_Server.Services.RoomAndBattle.RoomHall;
using _2DGame_Preview_Server.Services.RoomAndBattle.RoomHall.Model;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;

namespace _2DGame_Preview_Server.Services.RoomAndBattle.Model
{
    [JsonObject(MemberSerialization.OptIn)]
    public class RoomCore
    {
        [JsonProperty]
        public RoomInfo roomInfo;



        public RoomCore() { }

        
    }
}
